

Made with 3ds max core functionality in mind to allow for use of standard max tools such as the Morpher for example Production proven cloth based dynamics allow for high fidelity dynamics and working with deforming meshesįlexible rendering options with Ornatrix fast ray tracer, VRay, or mental ray allow for the best possible render quality

MassFX dynamics allow for interactive and integrated dynamics with the 3ds max scene. Stack hair modifiers like Curls, Frizz, Combing, and Dynamics to leverage the power and flexibility of 3ds max's modifier stack Used in many motion picture, game, and broadcast productions by studios such as Blur studio It is our best creation for hair, fur, and feathers yet!
